Rhythm & Hues Uses Massive Software for The Golden Compass
Monday 10 December 2007
Massive Software announced today that visual effects company Rhythm & Hues used Massive, the autonomous agent 3D animation software, on over 50 shots for the highly anticipated feature film from New Line Cinema, "The Golden Compass." The film stars Nicole Kidman, Daniel Craig, Dakota Blue Richards and Ben Walker, and went into wide release in the U.S. on December 7.
Massive Software Launches Educational Programs with Schools and Universities Worldwide
Tuesday 27 November 2007
On the heels of the release of Massive on Windows, Massive Software, the industry's premiere developer of autonomous agent 3D animation systems, announced that Massive educational programs have been adopted by a host of higher learning institutions including Gnomon School of Visual Effects, Savannah College of Art and Design, Ringling College of Art and Design, the USC School of Cinematic Arts, and the Institute of Animation at the Film Akademie. Massive–developed courses and curriculum at these institutions will be integrated into the foundation of the schools’ respective animation and 3D programs.
Robot Driven by Massive Software Brain Debuts at Wired Nextfest
Thursday 13 September 2007
Today at Wired NextFest Hanson Robotics (www.hansonrobotics.com) is introducing "Zeno," a robot that uses breakthrough artificial intelligence (AI) software to reason and get smarter over time. Hanson Robotics partnered with Massive Software, the developer of AI simulation software used in films such as the Lord of the Rings Trilogy, Happy Feet, Ratatouille, and more, to design a robot that is able to view a 3D mental image of his environment to determine and control physical action and reactions.
Massive 3.0 Debuts at Siggraph 2007
Tuesday 7 August 2007
Massive Software today announced Massive 3.0, a major new upgrade to Massive, the artificial intelligence (AI) driven animation system. Massive 3.0 delivers more power to animators, offering improved dynamics, dynamic hair and fur, lanes, layer simulations and more.
Massive Released on Windows Platform
Monday 6 August 2007
Massive Software today announced availability of Massive, the artificial intelligence (AI) driven animation system, on the Windows platform. In its newly announced Version 3.0, available both on Linux and Windows, Massive delivers more power with dynamic hair and fur, lanes, layer simulations, subdivision surfaces, improved dynamics and more.
Massive Software and Mental Images announce Mental Ray Support within Massive
Monday 6 August 2007
Massive Software, the leading developer of AI driven 3D animation systems, and mental images®, the premier rendering software for entertainment, scientific and architectural visualization, today announced native support for mental ray® in Massive. mental ray is software for high–end, photorealistic rendering. Massive is artificial life–based software for producing realistic character animation with up to hundreds of thousands of autonomous performances.
Massive announces Guest Demo Schedule at Siggraph 2007
Tuesday 31 July 2007
Massive Software, developer of the Artificial Intelligence–driven animation system Massive, will be hosting an exciting group of guest presenters at SIGGRAPH 2007. Massive will be exhibiting at SIGGRAPH 2007 in booth #1428, August 7–9, at the San Diego Convention Center and will feature demonstrations from Reel FX, The Mill, Method, Rhythm & Hues and more.
Massive Software Used by Digital Dimension in HBO's Bury My Heart at Wounded Knee
Wednesday 27 June 2007
Massive Software’s Artificial Intelligence–driven animation system, Massive, has been utilized visual effects and animation facility Digital Dimension for the HBO film "Bury My Heart at Wounded Knee." The movie, which aired May 27, is based on the book by Dee Brown, and chronicles the displacement of the American Indians during the westward expansion of the U.S.
Rhythm & Hues Creates Massive Animal Shots for Evan Almighty
Friday 15 June 2007
Massive Software was used to create lifelike computer generated animals for the upcoming Universal Pictures comedy "Evan Almighty." Visual effects facility Rhythm & Hues tapped Massive, the artificial intelligence (AI) driven animation system, to build large establishing shots of hundreds of animals paired two–by–two as described in the biblical story of Noah’s Ark.
Massive at FMX/07
Thursday 19 April 2007
Now in it’s 12th year, FMX takes place at the Haus der Wirtschaft in Stuttgart from May 01 to 04, 2007. Massive Software will be on the exhibition floor at FMX in the List-Saal on the PNY Technologies booth, and will also give a presentation at the forum with Escape Studios and Pixar demonstrating the Massive-RenderMan workflow.
Massive used in tandem with Animal Logic's Horde to corral the dancing Penguins
Friday 2 March 2007
Massive Software was used as the AI–driven animation by leading visual effects and animation studio Animal Logic for "Happy Feet".
Massive Software Used by Animal Logic in Academy Award–Winning Animated Feature Happy Feet
Thursday 1 March 2007
Massive Software announced today that the company’s AI–driven animation system has been utilized by leading visual effects and animation studio Animal Logic for the Warner Bros. animated hit, Happy Feet. Using Massive, Animal Logic filled the screen with enough happy–footed "extras" to populate several Busby Berkeley showstoppers. The film, which opened on November 17, and has already grossed over $350 million, is director George Miller's first CGI animated offering, and features a voice cast that includes Elijah Wood, Brittany Murphy, Hugh Jackman, Nicole Kidman and Robin Williams.
Visual Effects: Affordable Fantasy
Friday 2 February 2007
Director Gabor Csupo and screenwriter/producer David Paterson are not your typical LA filmmakers. One, along with Arlene Klasky, is the co–founder of Klasky Csupo, here, the production house that specializes in traditional animation – and broke box office records with its Rugrats movies in addition to numerous TV series. Paterson is an indie filmmaker at heart (Love, Ludlow ‘05) and a family man living in a New York suburb.
Massive Software Announces Global Channel Partners
Thursday 1 February 2007
Massive Software, the industry’s premiere developer of autonomous agent 3D animation systems, announced today a certified network of world–wide channel partners. Massive’s new channel partners are established leaders servicing the visual effects community in each of their respective regions, including On the Go Technologies, RFX, Inc., PacifiCAD, Cinesys and 3VIS in North America; Escape Studios in the UK, Weltenbauer in Germany and Megafront in Sweden; and Crescent Video, Storm FX, Rahul Commerce and Jadason Technology in the Asia–Pacific region.
Rhythm & Hues Uses Massive Software for Night at the Museum
Wednesday 3 January 2007
Massive Software announced today that visual effects company Rhythm & Hues used Massive, the autonomous agent 3D animation software, on over 30 shots for the forthcoming feature film, Night at the Museum. Using Massive, Rhythm & Hues filled the screen with 3D crowds that come alive from within exhibit dioramas. The film journeys into the world of an after-hours natural history museum, where the displays are brought to life by an Egyptian curse. Twentieth Century Fox’s Night at the Museum was directed by Shawn Levy and stars Ben Stiller. The film opened in US theatres on December 22nd, 2006 and was number one at the box office in North America over the holidays.